A Christian trading card game, based on references from both the Bible and Christian tradition, Alpha/Omega is a great game for people of all ages.
What You’ll Need to Play Alpha/Omega
You’ll be needing a few items to play this Christian trading card game, and most of them are available right here, on this site. Those items include:
* A six-sided die for each player
* A Good Starting Deck (either one common deck, or one for each player)
* One Opponent Starter Deck
* The Objective card(s)
* Calling Cards
* Damage tokens
Occasionally, new cards will be published, and you can add them in if you want, as well.
You’ll have at least one Objective card (from the Starter Deck), which will give you the number of points you’ll need to defeat the Opponent. Points are determined by the difference in active cards’ strength ratings.
After shuffling the Opponent Deck and each player’s Good Deck, place each facedown. If your Objective card has any specific set-up instructions, follow them now. Now, each player can draw 7 Good cards.
Each round will follow a similar pattern. See the other posts or the full rulebook for some explanations on why the Opponent always goes first, why the Opponent cards attack the weakest Good card, and other questions you may have.
* Opponent phase – draw an Opponent card, that card acts immediately if possible
* Draw phase – draw 1 card
* Play phase – play 1 card, if you want to
* Action Phase – perform attacks and abilities (use full strength, even when damaged)
* Multiplayer games – other players take their turns drawing, playing, and completing actions
* Clean-up phase – other Opponent cards perform actions (including Lured cards)
* Strength checking phase – check the difference in total strength ratings (offensive strength)
Types of Cards
As in all TCGs, the Christian trading card game Alpha/Omega has a variety of cards, and card types.
* Good and Opponent Supernatural Person cards
* Good and Opponent place cards – place cards affect some aspects of gameplay
* Good and Opponent event cards – perform a single action, or have a singular effect while in play
* Good and Opponent item cards – affect person cards, adding strength or abilities
* Calling cards – give a Good player a specific, secondary, objective – a Calling
Other Gameplay Styles
If you want to switch things up a little, or make the game more easy and speedy, or difficult and longer, you can try one of these other forms of gameplay:
* Opponent play – a vs game, instead of cooperative
* Easy play mode – great for children
* All or nothing – don’t stop at the Objective
* Fast or extended play – adjust the Objective to a higher or lower number
* Campaign mode – stacking objectives, and going through them one at a time
This was just a taste of what this Christian trading card game has to offer. For the full rules, and more details, see the rulebook, the cards, and the other posts about Alpha/Omega!
Read more on the Alpha/Omega page.