Monday, June 23, 2014

One Player Mode in Alpha/Omega Christian Card Game

alpha-omega-christian-card-gameAlpha/Omega is a Christian trading card game that can be played by any number of players, including as a solitaire game. Playing your Christian card game alone provides many new dynamics, and several advantages, especially when you are new to the game, or when you’re trying something new.

Passing Your Time Alone
Not least of the advantages to playing a Christian card game alone, is the fact that it makes a fun and easy way to pass your time. Of course, it’s always best if you can share your time with God with your friends and family. Sometimes, you want to be alone, though. What better way to spend your time alone, than to sit down and play one of your favorite Christian trading card games with Jesus, helping Him to defeat the Opponent?

Forming Strategies Is Easier
Since God alone is omniscient, it’s safe to assume that you won’t know what cards your partners have, nor what they’re thinking. It can be incredibly difficult to formulate a new strategy, or test one that you’ve been planning, if you can’t tell what your other team members are going to do. When playing your Christian trading cards against the Opponent deck, you at least know what cards you have on the table, and can plan ahead a bit for your next moves.

A Different Dynamic
In this Christian trading card game, when one of the Opponent’s Fallen Angels defeats one of the Good People or Angels, Lure Astray comes into effect. The good card becomes a part of the Opponent deck. When Lure Astray is achieved for 3 rounds in a row, Lure Player is in effect, for a variable amount of turns. (The number of turns depends upon the roll of a 6-sided die.)

When you are playing this Christian card game in multiplayer mode, Lure Player can be a fun, but temporary, dynamic. If you’re lured astray as a player, you enter Opponent play with your entire deck, and play against your own teammates.

If you are the only player, and the Opponent deck achieves Lure Player, the game takes a turn for the worst. You help the Opponent gain strength for that number of rounds, without gaining strength yourself. This could very well end the game.

This new dynamic in your Christian trading card game means that you will have to play a bit more on the defensive side, ensuring that you always have a way out of being lured. In our post about the Lure Astray ability, there are a few of the different ways in which you can protect yourself from the Lure Astray power of the Opponent Christian trading cards.
This is one Christian trading card game that can be enjoyed by as many people as you have to play—be it one, five, ten, or even more!

Read more on the Alpha/Omega page.

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